Thursday, 13 December 2012

Week11-Towards Expression2

The fox puppet failed. It is too stiff to animate smoothly, and its legs cannot support the weight of the puppet. It won't balance even if I add a long tail to support it.

I am still working with plasticine. Instead of making a 3D puppet, I made it 2 and 1/2D to lessen the unnecessary weight. A supporting wire stand was made to hold up the puppet. This stand not only support the weight, it can actually been attached to the puppet; therefore, if I am only animating the feet, I won't accidentally move the body parts.


This is my first test for the project. I tried to make the character (a sheep) walk across the screen. It was a disaster at first because I often forgot which leg is right and which is left. After the first step, I attached the leg one in the front and one at the back to distinguish them. 


The second test I put the character in the center of the screen, not making it to go across the screen. I forgot to reset the focus, but this way of animating saves a lot of time.


Improvement needed: - The overall animation is still to fast. I surely need more in-betweens. 
- The camera is not stable enough.
- The light caused too much reflection, cannot key out green color properly.
- The walk cycle is not regular.
- Upper body (arms) has limited movement.

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